Customize Consent Preferences

We use cookies to help you navigate efficiently and perform certain functions. You will find detailed information about all cookies under each consent category below.

The cookies that are categorized as "Necessary" are stored on your browser as they are essential for enabling the basic functionalities of the site. ... 

Always Active

Necessary cookies are required to enable the basic features of this site, such as providing secure log-in or adjusting your consent preferences. These cookies do not store any personally identifiable data.

No cookies to display.

Functional cookies help perform certain functionalities like sharing the content of the website on social media platforms, collecting feedback, and other third-party features.

No cookies to display.

Analytical cookies are used to understand how visitors interact with the website. These cookies help provide information on metrics such as the number of visitors, bounce rate, traffic source, etc.

No cookies to display.

Performance cookies are used to understand and analyze the key performance indexes of the website which helps in delivering a better user experience for the visitors.

No cookies to display.

Advertisement cookies are used to provide visitors with customized advertisements based on the pages you visited previously and to analyze the effectiveness of the ad campaigns.

No cookies to display.

admin
Pinned December 23, 2018

<> Embed

@  Email

Report

Uploaded by user
Baidu taps Unity’s game engine to test its self-driving cars
<> Embed @  Email Report

Baidu taps Unity’s game engine to test its self-driving cars

Andrew Tarantola, @terrortola

December 18, 2018
 
Baidu taps Unity's game engine to test its self-driving cars | DeviceDaily.com

Unity, the same company whose 3D gaming engine brought you Cuphead and Hearthstone is now helping Chinese internet giant Baidu develop the next generation of autonomous vehicles, the two companies announced on Tuesday.

Baidu taps Unity's game engine to test its self-driving cars | DeviceDaily.com

The collaboration is part of Baidu’s ambitious Apollo Plan, which seeks to devise, build, test and eventually distribute self-driving systems with level 3, 4 and 5 autonomy. So far the company has assembled a coalition of more than 133 automakers and OEMs.

Unity’s real-time simulation will enable developers to effectively digitize the development phase of these autonomous technologies, which leads to a number of advantages, Tim McDonough, Unity’s head of Automotive, explained to Engadget on a recent call.

“Nobody gets hurt in a video game,” he explained. “You can also test things that you can’t test in the real world. What happens if a kid runs up in front of the car, or a moose, those are things you just you just can’t test in the real world. But you can test infinite levels of detail in a simulation engine.”

Baidu taps Unity's game engine to test its self-driving cars | DeviceDaily.com

The simulation system should also accelerate development by allowing Baidu’s consortium to run multiple instances of these “digital test drives” in parallel, which allows them to collect more data, faster than real-world tests. Additionally, Unity already has all of the digital assets needed to construct virtual worlds — from street signs and pedestrian traffic to weather and meteorological events.

“By using a platform like Unity, our developers can focus on testing and research without the worry of non-functional environments or building something from scratch,” Jaewon Jung, Chief Architect of Baidu’s Intelligent Driving Group, said in a statement. “Unity gives the ability to expedite autonomous vehicle validation and training with precise ground truth data in a more effective and safer way.”

Engadget RSS Feed

(33)