Fortnite brings John Wick skin back into its item shop in time for the holidays

Fortnite brings John Wick skin back into its item shop in time for the holidays

Fortnite brings John Wick skin back into its item shop in time for the holidays | DeviceDaily.com

 

It is three years since John Wick last made an appearance in Fortnite so we should never be surprised when a long-absent skin returns. With the release of the John Wick 4 movie earlier in the year, it was expected he would be back then, but something must have held things up and now we get him for Christmas instead.

Fortnite announced his arrival on X saying, “Back with a new style. The John Wick Outfit is back in the Shop!”

Wick comes as a Fortnitized Keanu Reeves dressed in a sharp black suit, shirt, and tie, and looks pretty cool to be fair. There is no timeline available as to how long he will remain in the Item Shop, but it’s likely to be a few days at least. 

There is no saying when the skin will return once it’s gone this time, however, so if you want it, you should probably act sooner rather than later, unless you want to wait another few years for your next shot. The skin comes with the usual back bling, glider, and pick so you can kit yourself out with the full set.

Until now, those with the John Wick skin have had a rarity on their hands, but that’s all changed with his return, so not everybody will be pleased to see him back.

Fortnite does have a policy of rotating its available skins which gives a sense of FOMO (fear of missing out) to players, which encourages sales.

It has been a very busy month for the Fortnite team, not only launching three new modes including the phenomenally successful Lego Fortnite when you can play as minifig versions of your fave Fortnite characters but also introducing a link-up with the Teenage Mutant Ninja Turtles for a limited time.

The post Fortnite brings John Wick skin back into its item shop in time for the holidays appeared first on ReadWrite.

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Paul McNally

Gaming Editor

Paul McNally has been around consoles and computers since his parents bought him a Mattel Intellivision in 1980. He has been a prominent games journalist since the 1990s, spending over a decade as editor of popular print-based video games and computer magazines, including a market-leading PlayStation title published by IDG Media. Having spent time as Head of Communications at a professional sports club and working for high-profile charities such as the National Literacy Trust, he returned as Managing Editor in charge of large US-based technology websites in 2020. Paul has written high-end gaming content for GamePro, Official Australian PlayStation Magazine, PlayStation Pro, Amiga Action, Mega Action, ST Action, GQ, Loaded, and the The Mirror. He has also hosted panels at retro-gaming conventions and can regularly be found guesting on gaming podcasts and Twitch shows. He is obsessed with 3D printing and has worked with several major brands in the past to create content Believing that the reader deserves actually to enjoy what they are reading is a big part of Paul’s ethos when it comes to gaming journalism, elevating the sites he works on above the norm. Reach out on X.

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