Customize Consent Preferences

We use cookies to help you navigate efficiently and perform certain functions. You will find detailed information about all cookies under each consent category below.

The cookies that are categorized as "Necessary" are stored on your browser as they are essential for enabling the basic functionalities of the site. ... 

Always Active

Necessary cookies are required to enable the basic features of this site, such as providing secure log-in or adjusting your consent preferences. These cookies do not store any personally identifiable data.

No cookies to display.

Functional cookies help perform certain functionalities like sharing the content of the website on social media platforms, collecting feedback, and other third-party features.

No cookies to display.

Analytical cookies are used to understand how visitors interact with the website. These cookies help provide information on metrics such as the number of visitors, bounce rate, traffic source, etc.

No cookies to display.

Performance cookies are used to understand and analyze the key performance indexes of the website which helps in delivering a better user experience for the visitors.

No cookies to display.

Advertisement cookies are used to provide visitors with customized advertisements based on the pages you visited previously and to analyze the effectiveness of the ad campaigns.

No cookies to display.

admin
Pinned March 16, 2017

<> Embed

@  Email

Report

Uploaded by user
‘Skullgirls’ heads to iOS and Android this spring
<> Embed @  Email Report

‘Skullgirls’ heads to iOS and Android this spring

Rob LeFebvre, @roblef

February 23, 2017
 

Hidden Variable Studios

Popular fighting game Skullgirls has been released on almost every other modern platform; now it’s time to play it on your smartphone. Originally teased last July, the free-to-play version of this fan-favorite title is slated to arrive in Spring 2017 for both iOS and Android devices.

The mobile version of Skullgirls was developed by Hidden Variable Studios (best known for its hit number puzzle game Threes). The new iteration was designed as a pared-down experience compared to the the console version, which should match the more truncated playstyle of mobile gamers. Skullgirls mobile will include leveling systems (like an RPG), team and deck-building mechanics and a Fight Assist mode that will allow players to take on more of a tactical, bigger-picture role using these auto-battle settings.

The original Skullgirls title, released by developer Lab Zero in 2013, was a more traditional fighting game that could be played using specialized controllers. It received high review scores from both critics and gamers. Even if a free-to-play version might not please fans of the more hardcore original, Skullgirls could in fact do well on mobile. Its developer has a proven track record and the IP has solid indie cred.

As for when exactly the game will show up on your phone, the developers are playing it safe. Even though they’ve said it would be available this spring, they’ve declined to share specific launch dates or even which markets Skullgirls mobile will appear in first.

(38)

Pinned onto