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‘Harold Halibut’ brings back stop-motion video games
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‘Harold Halibut’ brings back stop-motion video games

August 08, 2016
 

Remember the days when games were willing to experiment with stop motion characters and real-world backdrops, like Mortal Kombat or The Neverhood? They’re back. Slow Bros. is working on Harold Halibut, an adventure game where both the characters and the environments are honest-to-goodness physical objects. As Harold tries to keep things lively for the rest of his fellow clay-animated crew members, he’ll navigate a crash-landed spaceship made out of metal, wood and “carefully sewn textiles.” As the teaser below shows, the result brings a uniquely imperfect style and depth that you can’t quite get through all-digital animation.

The studio hasn’t said much more about the title, although it’s planning to support Macs, Windows PCs, the PlayStation 4 and the Xbox One. The team tells us that it’s aiming for a release sometime in 2018, too, so don’t expect to get first-hand experience any time soon. However, the game already shows that you don’t need advanced 3D models and outsized production budgets to produce a game that stands out — low-tech craftmaking can be just as effective.

 
 
Jon has led a double-sided life: he grew up with technology as a youngling but spent much of his time in academia learning to write.  Thankfully, people have been making jobs for people like him.  When he’s not telling you why stock Android beats custom, he’s firing up a game or engaging in some street photography.

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