Customize Consent Preferences

We use cookies to help you navigate efficiently and perform certain functions. You will find detailed information about all cookies under each consent category below.

The cookies that are categorized as "Necessary" are stored on your browser as they are essential for enabling the basic functionalities of the site. ... 

Always Active

Necessary cookies are required to enable the basic features of this site, such as providing secure log-in or adjusting your consent preferences. These cookies do not store any personally identifiable data.

No cookies to display.

Functional cookies help perform certain functionalities like sharing the content of the website on social media platforms, collecting feedback, and other third-party features.

No cookies to display.

Analytical cookies are used to understand how visitors interact with the website. These cookies help provide information on metrics such as the number of visitors, bounce rate, traffic source, etc.

No cookies to display.

Performance cookies are used to understand and analyze the key performance indexes of the website which helps in delivering a better user experience for the visitors.

No cookies to display.

Advertisement cookies are used to provide visitors with customized advertisements based on the pages you visited previously and to analyze the effectiveness of the ad campaigns.

No cookies to display.

admin
Pinned September 2, 2019

<> Embed

@  Email

Report

Uploaded by user
NVIDIA ray-tracing on ‘Minecraft’ looks surprisingly cool
<> Embed @  Email Report

NVIDIA ray-tracing on ‘Minecraft’ looks surprisingly cool

Steve Dent, @stevetdent

August 19, 2019
 
NVIDIA ray-tracing on 'Minecraft' looks surprisingly cool | DeviceDaily.com
NVIDIA/Mojang

Minecrafts blocky world might be the last place you’d think would need more realism. However, NVIDIA and Microsoft have announced that they’ve done exactly that, bringing RTX ray-tracing powers to the ever-popular game. “In normal Minecraft, a block of gold just appears yellow,” said Minecraft’s Saxs Persson, “but with ray tracing turned on, you really get to see the specular highlight, you get to see the reflection, you can even see a mob reflected in it.”

Microsoft developer Mojang and NVIDIA added a type of ray tracing called “path tracing” to the Windows 10 version of the game. That realistically simulates a variety of lighting conditions, including direct light sources like the sun or glowing lava, hard and soft shadows, diffuse global illumination, reflections, refraction and atmospheric scattering.

NVIDIA ray-tracing on 'Minecraft' looks surprisingly cool | DeviceDaily.com

The final result is more dramatic than with other ray-traced games (see the non-RTX frame above and more screenshots here) probably because Minecraft is so inherently unrealistic to begin with. In order to run the new update in real time, however, you’ll need to have a Windows 10 PC equipped with one of NVIDIA’s RTX GPUs. Since Mojang recently canceled its Super Duper Graphics Pack for Minecraft on the Xbox One X, ray-tracing appears to be the only way you’re going to get better graphics on the game for now.

It needs to be said that this isn’t exactly an original idea from NVIDIA and Microsoft. Earlier this year, Digital Foundry showed off a mod called “Sonic Ether’s Unbelievable Shaders” from Minecraft creator Sonic Ether. His shader is also a path tracer and delivers many of the same features as the new official update.

On top of the Minecraft update, NVIDIA also announced ray-tracing for new games including RPG Dying Light 2, Metro Exodus – The Two Colonels DLC and SYNCED: Off Planet. It’s also “premiering several ray-traced games that are unveiling ray-traced effects for the first time,” including Call of Duty: Modern Warfare, Control, Vampire: The Masquerade – Bloodlines 2, Watch Dogs: Legion and Wolfenstein: Youngblood. It appears to improve those games to varying degrees, but not nearly as much as Minecraft, judging by screenshots available in NVIDIA’s news release.

Engadget RSS Feed

(103)